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Tranquil

Tranquil

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Devlog

  • Tranquil (Update 4) - Mansion map completed!
    April 25, 2021 by styrbjorn
    3
    Updates Written music for the first stage Added various sound effects Finished the tile set for the first stage Finished the map of the first stage Designed and made concept art of Virgil Added an eve... Continue reading
  • Castle Tranquil - World building
    April 20, 2021 by styrbjorn
    3
    World Building Today I spent some time thinking about the level design of the game. I am aiming at a total of six levels, and I wanted to get an idea about what level goes where. Because of this, I de... Continue reading
  • Core movement engine done!
    April 16, 2021 by styrbjorn
    3
    Current updates 2021-04-13 Added stair attacking Fixed turning while dodging 2021-04-14 Fixed a bug where jumping while directly under a roof caused clipping through the tiles Added the enemy class, w... Continue reading
  • Tranquil - first steps taken
    April 13, 2021 by styrbjorn
    4
    What is Tranquil? After finishing a "2D game development in Unity" course on Udemy, I decided to start development of a game that I have wanted to create for a long time. The goal is to create a sides... Continue reading
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