Tranquil - first steps taken


What is Tranquil?

After finishing a "2D game development in Unity" course on Udemy, I decided to start development of a game that I have wanted to create for a long time. The goal is to create a sidescrolling platformer that pays homage to the NES era. 

The progress so far

So far, I've created concept art for the main character, Ophelia, designed a logo and almost finished the core platform engine of the game. I am aiming at having the engine completed this weekend, and will likely upload a demonstration video by then. 

To push myself to keep working on the project, I will make regular updates here, so please feel free follow me to see what is new.





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