Tranquil (Update 4) - Mansion map completed!


Updates

  • Written music for the first stage
  • Added various sound effects
  • Finished the tile set for the first stage
  • Finished the map of the first stage
  • Designed and made concept art of Virgil
  • Added an event system (used for making boss initiation work)
  • Minor adjustment to movement speed.

Progress so far

I've been hard at work drawing the tile set for the first stage and finishing the map. Also, I have added a music and sound system, that seems to work to my satisfaction. While testing, I noticed a weird camera stutter, and realized this was due to the player having decimal speed. Given that I use a pixel perfect camera, this causes stutter. Also, the player moved a bit too fast, so I have adjusted the speed to an integer.

What's next?

I had hoped that this would have been the first gameplay video update, but I feel that I want to be close to finished with the first stage, including enemies, before I release actual footage of the game. With some luck, I'll reach that point by next weekend, but I plan to make a mid week update as well, perhaps showcasing some enemies.

Comments

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I really love your game Art, i can't wait to see the rest !!! Keep progressing  dear dev ;)

Thank you for the kind comment! I'll post another update next week. I am about halfway done with the monster roster for the first level of the game.